X: Seekers of Fortune Components Overview and Impressions
When X: Seekers arrived at the office for review last week, I was a bit confused: how was it possible that a fairly standard card game can take up so much space? This is going to be the highlight and struggle of this package, but the highlights are definitely what makes this unboxing so memorable. Let’s dive into X: Seekers of Fortune and see what’s inside!

To be clear, I am fairly positive this is the same box that went out to people who backed the crowd funding campaign for this product; so to that end, those that did purchase X: Seekers of Fortune were expecting a box this big. So while it might be negative for me as I try to find shelf space for this – because this game is a keeper at this point – it’s probably expected by most consumers. This is the first created project for Mega Moth Studios, and whenever you get a product from a brand new company, there is always some concern around implementation, production quality, and more. Not the case here.
Despite the size of the box, this is a card game through and through. The card quality is more than OK, although with most games where a ton of shuffling is required, I would recommend sleeving these cards. They are not linen finish like you might find in a Stonemaier Games production, so there will be some noticeable wear sooner than you might like. If you plan to play this often, it’s worth investing in some sleeves. There is plenty of room inside the tuck box to store sleeved cards, not worries about that.

Yes, despite it’s giant size, there is a box-within-the-box situation here where all the cards and rules you need for the game are ultimately found within a Pokémon Elite Trainer sized box. This is actually a brilliant way to store the game, because if I want to take this one a trip, or over to someone’s house for game night, I can leave the giant box at home and take something much more manageable. Smart production move, in my opinion.
My dislike for the oversized box is going to sound a bit hypocritical, because I’ve lived by two mantras when it comes to board game productions. First, all board games should have an insert. Check, that is the case here. Second, if your game offers playmats, they need to fit inside the box; there is nothing I hate more than loose playmats all around my games room. And that ultimately is why this box is so big; the two included neoprene (or maybe rubber?) playmats do indeed fit inside the box. So that’s good, but the hefty box size isn’t. Is it time to change my opinion on mats inside boxes?

I do love a playmat for a card game though. Even thought they aren’t necessary, they do make teaching a card game so much easier. These playmats are very user friendly, with clearly labeled spaces for adventure cards, active cards, and archived cards. It keeps the play area really clean, which is always important with these types of games.
The game also came with a booster pack of cards to mix into your game, and a metal coin for determining first player. Both fantastic. I’m pretty impressed with X: Seekers of Fortune for Mega Moth Games. As a first production for this company, I would say they knocked it out of the park!




