Honest Reviews. Smarter Play

7 Wonders Dice Board Game Review

7 Wonders has always been a favourite of ours, and as the design team has added games to the 7 Wonders universe – 7 Wonder Duel and 7 Wonders Architects – we’ve come to love the games more and more. Although nothing compares to base 7 Wonders in my opinion, everything that has come after has been phenomenal. Add to that list, as of this week, 7 Wonders Dice!

In 7 Wonders Dice, players will be purchasing dice from the central forum to cross off areas of their player boards. Ideally, these crossed off areas will earn them an advantage in the game, or points at the end. Each player board has a unique wonder to construct, and slightly different resources costs, but otherwise function the same. At the start of the turn, one player rolls all the dice inside the forum; if you want more information on the components and how the forum works, check out our components article! After the dice are revealed, players use gold to purchase one die. At the start of the game, your dice options are limited to 3 different resource dice, a green science die, a blue die, and a red attack die. More dice will be added as time goes on, but those are what you start with.

After purchasing a die, you must use it within your city; the die will dictate the building you can work in, but there are still costs that need to be paid. Little numbers below each box indicates how many unique resources you need to purchase that specific bonus, although coins can be spent instead of having the required unique resources. Early on, it’s a good idea to take the resource dice as it will make purchasing other things in the future that much easier. That said, coins felt pretty plentiful so even if you didn’t get ALL the 6 different resources, you would probably be OK!

Some buildings have specific rules on how you use the dice. The blue building requires you to buy things in order from left to right or top to bottom. The green building requires you to purchase things left to right. The red barracks are unique as they require you to interact withy our neighbors. When choosing a red attack die – axe or sword – you will compare the potential points in the lowest available attack column and compare that number against the number of shields your neighbor has. You minus the shields form the potential maximum points, and that’s how many points your attack is worth.

I’m actually quite impressed by 7 Wonders Dice. I thought it was going to be too simplistic of an experience to be fun, but this turns 7 Wonders into a filler game on board game night. The laid back nature of how the game works, coupled with easy to learn rules, makes this a game I can pull out at anytime to play with others. While having ak knowledge of 7 Wonders helps with the iconography – green is science, blue is victory points, red is military, etc. – that’s about the only thing that is remotely the same. Otherwise, this does feel like a completely different experience, just in the 7 Wonders Universe. I love that all the dice are always available to everyone, and the only thing holding you back is whether or not you have the funds to buy it. And with slightly different boards and slightly different bonuses, you’ll be getting coins and free spaces for some colours, while others will get it for others. This keeps the experience balanced, and more fun – who doesn’t love a freebie now and then!

This is definitely a fairly light experience, so hardcore game players can probably pass on this one. But if you enjoy something that can be played rather quickly, then this is one to check out!

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Article By Adam

Avatar of Adam

Adam has been writing about video games since 2014, and board game since 2018. Adam appreciates spending time with family and friends, and unwinding with cozy games like Stardew Valley (Video) and Mythwind (Board)!