What do you get when an indie studio creates a game with Legend of Zelda characters, places, items, and enemies? You may get a game like Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda! On the surface, it looks like a Legend of Zelda game. But you don’t even have to dig deep to see that its actually a rhythm game set within the Legend of Zelda universe. It shouldn’t work. And yet… Cadence of…
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