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Crisis Core Final Fantasy VII Reunion Thoughts

Crisis Core Final Fantasy VII was a PSP game originally. And now its been brought to the Nintendo Switch! Thanks to Square Enix, we received a review copy of the game. We’ve been playing it and while our review isn’t ready yet, we do have some thoughts on game. Let’s talk about Crisis Core Final Fantasy VII Reunion for the Nintendo Switch!

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I vaguely remember playing Crisis Core on the PSP. I’m pretty sure I liked it but I don’t remember much else about it. I’m glad it worked out that way though because Crisis Core Final Fantasy VII Reunion on the Nintendo Switch feels like a fresh and new experience.

First of all, lets talk about the visuals. The game has been given a big upgrade from the PSP. I have seen the game played on a PS5 and yes, on the Switch it doesn’t look as good as the PS5. It still looks really good but if you care about visuals a lot, you’ll likely want to play the game on a PS5 or Xbox Series system.

That said, the gameplay is super addictive and personally, I’m glad that I’m playing it on the Nintendo Switch. If I was playing it on the TV, it would be harder to play it as much as I’m currently playing the game. I’m playing it a lot. I’m addicted to this game. Why am I addicted?

Crisis Core has a mission system. When you go to a save point, you can either save or take on missions. If you go on missions, you’ll go to different areas, fight enemies, and collect items. There is a bit of repetitiveness in the areas you go to, you’ll see the same back drop again and again. However, the enemies and the items you get make going on missions super addictive. Who will you fight? What items will you get? And you keep leveling up! The grind is so much fun. You can easily just play a lot of missions and get distracted from the game’s story.

And the game has a great battle system. Its not turn-based combat like the original Final Fantasy VII. Instead, its an action system where you hack and slash your enemies. Though, you have Materia magic to use in battles and the slot limit break system thats always running adds an unpredictable element to the battles. You can get a summon, a special attack or even level up at random times. Some people won’t like this system though. I love it so far. Battles are a blast!

Another fun distraction is collecting Materia (magic gems) in missions and once you unlock it, you use Materia fusion in your menu. This allows you to fuse two Materia together to create a brand new one. You see what the resulting Materia will be before you decide to make it. Sometimes it will be something pretty cool and sometimes you’ll be like “No, I’m ok.” Its almost as addictive as the missions!

Let’s not forget that Crisis Core does have story too.

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Zack is a fun character and fans of Final Fantasy 7 will see many familiar faces and wonder where the next main mission will take Zack. The voicing acting adds a lot to the cutscenes and the missions areas are pretty cool so far.

So yes, play as many of the side missions as you want, but don’t forget about the main story. Hey, that reminds me, I need to get back to it!

Hopefully we’ll have a full review of Crisis Core Final Fantasy VII Reunion next week. Please stay tuned to GamesReviews.com!

Thank you to Square Enix for providing a digital code. Crisis Core Final Fantasy VII Reunion is now available for the Nintendo Switch via retail and the eshop.

 

Article By

blank Daniel Fugate has wanted to be a writer since he was seven years old. He has a bachelor's degree in English and he's a huge Animal Crossing fan. The Wii U and 3DS are currently his favorite video game systems!

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