UFC 6 and Meccha Chameleon Top US Charts as June Spending Falls 21%
EA Sports UFC 6 was the best-selling game in the United States for June 2026, narrowly holding off a viral indie surprise in Meccha Chameleon, while Nintendo’s freshly launched Star Fox remake cracked the top five on its debut, according to the latest monthly report from market tracker Circana. The figures, shared by Circana executive director Mat Piscatella, also showed that overall US video game spending sank 21 percent year-on-year to $4.5 billion, largely because June 2025 was inflated by the record-breaking launch of the Nintendo Switch 2.
EA Sports UFC 6 was the best-selling game of the month, leading all other titles, including on PlayStation platforms. Behind it, viral hit Meccha Chameleon rather remarkably finished second, ahead of 007 First Light and LEGO Batman: Legacy of the Dark Knight. It’s a striking result for a budget indie title going up against a licensed fighting-game blockbuster and a James Bond tie-in.
Meccha Chameleon’s $6 price tag didn’t stop it outselling triple-A rivals
Circana ranks its monthly charts by dollar revenue rather than units, which makes Meccha Chameleon’s second-place finish even more notable given its low price point. According to Push Square’s reporting on the Circana thread, these charts are ordered by revenue, and the indie title only costs around $6 β it’s estimated to have sold four million units in the US alone. That volume, credited to developer Lemorion_1224, was enough to push it past several full-priced console releases despite the steep price gap.
GamesBeat’s coverage of the same Circana data described the month’s top three as an unusually varied mix, noting that on the one hand, you have UFC 6, the latest entry in a popular triple-A EA Sports franchise, and on the other hand, you have indie hit Meccha Chameleon, which Circana predicts sold over 4 million copies.
Star Fox’s Velan Studios remake debuts at No. 4, tops Nintendo’s own chart
Nintendo’s reimagined Star Fox, a remake of 1997’s Star Fox 64, entered the US software chart in fourth place in its launch month. Nintendo Everything’s breakdown of the Circana list confirmed the game’s strong start, noting that Nintendo will be happy to see that Star Fox made the list. In fact, it was the fourth best-selling title of the month. It also outsold every other Nintendo release that month, finishing ahead of Tomodachi Life: Living the Dream and Mario Kart World on the platform holder’s internal ranking.
The remake, released worldwide on June 25, was developed by Velan Studios and published by Nintendo β a surprise reveal for a studio previously known for Mario Kart Live: Home Circuit and Knockout City. Announcing the project, the team said on social media, as reported by Nintendo Insider, “We’ve been passionately working on this for a while, and we’re so proud to finally share it with the world: Velan Studios is the developer of Star Fox! Collaborating with Nintendo and bringing Fox McCloud and crew to Nintendo Switch 2 is truly an honor.” Velan added that the remake runs at 60fps with real-time cinematics, built on the studio’s own VIPER engine.
The strong US showing echoes what happened overseas: Star Fox also topped the UK’s weekly physical retail chart the same week, according to GfK data reported by VGChartz, opening well ahead of its Wii U and 3DS predecessors. For Nintendo, a fourth-place US debut against a stacked June release slate is a solid outcome for a 29-year-old franchise getting its first full-scale, non-Japanese-developed remake.
Switch 2 hardware spending crashes 79% against its own launch-month record
The headline decline in June’s numbers wasn’t about software at all β it was hardware, and specifically the Switch 2 lapping its own historic debut. Circana’s report, summarised via Push Square, quoted Piscatella explaining that “U.S. Video Game Spending Fell 21% in June, Driven by Nintendo Switch 2’s Record June 2025 Launch Comparable… U.S. video game total market projected spending reached $4.5 billion during June 2026, a decrease of 21% when compared to a year ago. First half spending finished 1% behind 2025’s pace, at $27.5 billion.”
Nintendo’s console remained the top-selling platform in the US for both units and dollars in June, but only after a steep comedown. Switch 2 hardware spending was down 79 percent compared to its June 2025 launch month, while PlayStation 5 spending was down 19 percent year-on-year and Xbox Series X|S spending more than doubled, with unit sales up 86 percent compared to June 2025 β the platform’s strongest month of sales so far this year. PlayStation 5 unit sales themselves fell more sharply, dropping 43 percent, underlining just how unusual last June’s numbers were across the board.
Content spending down 12%, but subscriptions buck the trend with 7% growth
Stripping out hardware, spending on games themselves β full titles, add-on content, subscriptions and mobile β also declined, though far less dramatically than the console side. Circana’s figures, cited by GamesBeat, show that content spending fell 12 percent year-on-year to $3.9 billion in June, while year-to-date content dollars sat flat against 2025 at $24.3 billion.
Within that decline, one category actually grew. GamesBeat reported that Circana’s report also notes that subscription spending was the only content segment to grow in June, having gone up by 7%. Every other spending category β including mobile and console content β pulled the overall figure down, suggesting that even as retail chart-toppers change month to month, ongoing subscription services continue to provide publishers a steadier revenue base than one-off game sales.
Resident Evil Requiem remains the best-selling game of 2026 overall in the US year-to-date, ahead of Crimson Desert and 007 First Light, according to the same Circana tracking. With GTA 6 not due until November 19, expect the back half of 2026 to reshape that leaderboard dramatically β but for now, a $6 indie hit sharing a podium with a UFC sequel and a three-decade-old Nintendo franchise is as good a snapshot as any of how varied the US charts have become.




