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Fortnite Shiny Hour: Power Hour Sprite Boost Returns Twice Every Saturday

Fortnite’s weekend “Power Hour” — the event fans keep calling Shiny Hour — is still running twice every Saturday deep into Chapter 7 Season 3, boosting the spawn rate of rare Sprite collectibles for two-hour windows at 2 PM ET and 9 PM ET. Epic Games confirmed the latest edition, rebranded “Shinier Hours,” went live on July 25 with Batman, Seven, Air and Pollo Sprites all appearing far more often than in a normal match.

The recurring format has become one of the busiest fixtures of the season’s live calendar, and Epic’s own community channel has been posting the exact timings each week rather than leaving fans to guess.

From Shiny Hours to Shinier Hours: two weekends, one Batman theme

Epic’s community team posted the original Shiny Hours notice ahead of July 18, telling players to tune into Shiny Hours that Saturday for Batman-inspired fun with a chance to extract new Sprites and variants, with sessions running 2 PM–4 PM ET and 9 PM–11 PM ET. A week later the event returned under a slightly different name, and outlets covering the July 25 edition noted the confusion themselves, with Vice explaining that last week the event was called “Shiny Hours” and this week it’s “Shinier Hours,” though the two-session format stayed the same.

The Batman branding is no coincidence. According to Fortnite guide outlet games.gg, the Batman-specific additions — the Beach Buggy, the Grapnel Gun and the Batman Sprite itself — tie the event to the DC Hot Bat Summer content running alongside it in patch 41.20. That crossover has been layered on top of the season’s existing Sprite-collecting metagame, giving the weekend Power Hour a costume change even as its underlying mechanics stay familiar.

The official Power Hour schedule, twice every Saturday

Epic Games’ own support page spells out the recurring structure for players who don’t want to chase a new headline every week. The publisher states that every Saturday, players can tune into a weekly Power Hour for refreshed gameplay modifiers and a chance to obtain a missing Sprite variant, with the modifiers and featured Sprites changing from week to week.

Independent trackers have logged the same cadence release after release. GameRant’s rundown of the July 25 event confirmed the Shinier Hours began on Saturday, July 25, with two sessions — one from 2 PM to 4 PM ET and another from 9 PM to 11 PM ET the same day, matching the pattern seen the previous weekend and in earlier Power Hours built around Gold, Gummy and Holofoil Sprites.

What actually changes once the servers flip over

Beyond the headline spawn-rate boost, each Power Hour session bundles in a handful of gameplay tweaks. Epic’s community post for the July 18 event listed a free loadout perk, noting that everyone starts with a Batman Grapnel Gun and Self-Revive Device for the duration of both windows. The July 25 edition kept the Sprite focus but added a cosmetic twist, with Vice reporting that “big head mode” was activated during the Shinier Hours event, for reasons Epic didn’t elaborate on.

The Pollo Sprite’s inclusion carried particular weight for completionists. Vice pointed out that the Power Hour featured greatly boosted rates for the Batman, Seven and rare Pollo Sprites, which previously could only be obtained through trading — meaning the July 25 session was the first realistic chance for solo players to extract one themselves rather than relying on another player’s spare.

Sprite collecting stretches beyond Saturdays until mid-August

Power Hour is only one slice of a wider weekly loop Epic built for Chapter 7 Season 3’s Sprite system. Guide site chainplay.gg, cross-referencing Epic’s own gameplay blog, laid out a three-day rotation of weekly Sprite events every single week, with Monday, Thursday and Saturday each carrying their own rewards and modifiers — Mastery Monday for levelling up existing Sprites, a Thursday drop for new variants, and the Saturday Power Hour for rare spawns. The same source noted the full rotation is scheduled to keep running three events, three days, every week until August 19, 2026, giving players several more weekends to fill out gaps in their collection before the cycle wraps.

When the sessions land for Kiwi and Aussie players

Because both sessions are pinned to US Eastern Time, the event falls on Sunday morning and early afternoon for players east of the international date line. Sportskeeda’s regional breakdown for the July 18 Shiny Hours confirmed the first session landed at Australian Eastern Standard Time (AEST) 4 am–6 am on July 19, which places the second 9 PM ET session at roughly 11 am–1 pm AEST the same Sunday. New Zealand, sitting two hours ahead of AEST at this time of year, sees the same windows shift to roughly 6 am–8 am and 1 pm–3 pm on Sunday — early enough for a pre-brunch queue-in, or a lunchtime detour if the morning slot gets missed.

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