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Warhammer Quest Review

For the most part, iOS and Android ports of board games are pretty straightforward, relying on the convenience of having classic tabletop titles without all the plastic pieces, dies, and paper objects needed for the physical product. Warhammer Quest is a different kind of digital interpretation, taking the multiplayer board game and transforming it into a enjoyable, but familiar-feeling tactical dungeon crawler.

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Star Wars: KotOR Review

Star Wars: Knights of the Old Republic is one of the touchstone RPG's of my life. It's the first BioWare game I had ever played, having missed the large majority of them as a person who spent most of my time on consoles as opposed to PC. Thinking back, it might even be the first proper western RPG I played as I spent most of my RPG hours playing games like Final Fantasy and Dragon Warrior. Who'd have guessed at the time that a game with the Star Wars license would be so essential to the hobby?

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Coconut Dodge Revitalized Review

The original Coconut Dodge, released as a PlayStation Mini in 2010, is one of only a small handful of games that I've rewarded with a 10/10. At a time before FuturLab became the Sony darlings they so deservedly are today, they were just another developer vying for attention on the Minis platform and in Coconut Dodge they made a game that was not only so much better than almost anything else on the platform, but that was so much better than it needed to be. They'd gone above and beyond, taking a simple idea and creating perfection.

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Dead Ahead Review

Designing an endless runner game that catches the attention of the public must be a challenge. The App store is flooded with them, because they are great for quick gaming sessions and they don't typically require complex inputs from the player. How does Dead Ahead set itself apart from the pack?

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C64 Forever Review

Back in the days when 64 kilobytes of RAM was impressive, there was the Commodore 64. Released in August 1982 (with a price tag of $595), the Commodore 64 brought 16 colors, three-channel sound, and it's iconic blue start up screen to American households, and quickly dominated the home gaming market with titles like Last Ninja 2, Maniac Mansion, and Sid Meir's Pirates! (plus it had awesome peripherals like the prehistoric mouse and the 'Datasette').

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Fez Review

Fez was a long time coming, and even longer if you didn't own an PC. Although it was discussed, at length for many years, legal and personal problems constantly delayed the original 360 version and Fish's outspoken relationship with gamers and with the industry at large kept him in the headlines for all the wrong reasons. Despite that, Fez was released to high praise and has sold incredibly well.

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Remember Me Review

For many, science is frightening. For all of the wonderful and amazing things it's capable of, numerous people fear that in the wrong hands science can, and will, be used for evil. To be sure, this has happened before, and since humans are skeptical by nature, it's no surprise a lot of us feel this way. It's these worries that are the reason why science fiction like Remember Me exists. The very thought that a morally ambiguous corporation (Memorize, in this case) would create a brain implant called the “Sensation Engine” (Sensen) that's able to change our ...

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Curse of Nordic Cove Review

The Curse of Nordic Cove is an unabashed indie game. The graphics are primitive, the controls are frustrating, it is filled with “What the hell am I supposed to do NOW?” moments, and much of the time the damned game engine just plain doesn't work. The list of things wrong with this game is nigh-endless, but it still deserves a closer look because the development team was clearly dedicated to creating something new and different.

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Narcoguerra Review

NarcoGuerra is the latest in a series of 'Game the News' games. The idea is to take a real world issue, in this case the ongoing battle between Mexican police forces and drug cartels, and make it a little easier to understand how complicated the situation truly is. But is NarcoGuerra a good game, or just a fancy news piece?

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Might & Magic Heroes VI SoD Review

Return to Ashan in Shades of Darkness, a new expansion to the hugely popular Might & Magic Heroes VI. With over a dozen new units and a conservative announced guess of 20 hours of new gameplay (We all know we'll play it more than that), Shades of Darkness is an adventure designed to be a little darker than the game it is based upon. With that darker tone comes an increased difficulty, a difficulty that doesn't always feel like it's been planned out. Alongside that, a myriad of bugs will work against you as well. Is this enough to stop you from playing?

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