Uncharted: Legacy of Thieves Collection Review
Sony Interactive Entertainment has recently discovered a new way of making more money, and that is porting their biggest hits to PC. Recently they have released other titles they have published like Death Stranding and Spider Man, now we get to experience Uncharted on the big….err…. small screen.
Uncharted: Legacy of Thieves collection has arrived featuring two games Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy and can be experienced in all its PC glory with Ultrawide support, 4K resolutions, variable framerate. The PC version also supports the DualSense Controller’s unique features if you plug one of those into your PC (and you should).
Now it’s a little disappointing that the Nathan Drake Collection isn’t available on PC yet, so folks jumping into the series for the VERY first time won’t have the same connection as we do to Nathan, Sully, etc. But the games are legends in their own right so it’s not the end of the world. Plus considering they were PS3 games, it would be a big undertaking that I don’t think Sony is ready to commit resources to as of yet. But perhaps someday.
In Uncharted 4: A Thief’s End takes place three years after his last escapade, Nathan Drake has retired from global exploration, but he still feels the overwhelming lure of adventure. When his brother Sam Drake resurfaces with the promise of an unforgettable experience and undiscovered riches, it doesn’t take much to convince Nathan to pack his bags and set off to find the pirate utopia of Libertalia.
The game for those again that are unfamiliar with them is an action-adventure game, full on completely insane over the top set pieces that rival any 80’s action movie classic. Which if you’ve seen the movie, you have a pretty good idea what to expect. In its fully glory on PC the game looks and sounds better than ever before. From the sun bouncing off the ocean to the rain sprinkling off the leaves of the jungle It’s all there like never before.
Now I have played these games a few times over at this point so for me it was just all about looking and sounding better (without the use of my surround sound or 3-D audio headphones).
The game runs surprisingly well, I think they have finally gotten the hang of porting these games over pretty efficiently. This was the last entry in the Uncharted games to feature Nathan Drake.
Everything in this game took the already over-the-top action of the entire series and cranks it up to 100. With tons of action set pieces that could be ripped from any top-notch action flick (and soon will be one), emotional moments between the unforgettable cast, and remarkable gameplay.
The graphics are virtually lifelike, there is not much to really write which hasn’t been written before, but the enhancements make what was already a near-perfect game and make it even closer to perfection. The action, the writing, the humor it’s all there and I love every second of it…. well not all of the climbing…but I have a known grudge with that already.
In Uncharted: The Lost Legacy, in order to recover an ancient artifact and keep it out of the hands of a ruthless warmonger, seasoned adventurer Chloe Frazer must enlist the aid of renowned mercenary Nadine Ross.
Together, they venture to India’s Western Ghats to locate the Golden Tusk of Ganesh. In Chloe’s greatest journey yet, she must confront her past and decide what she’s willing to sacrifice to forge her own legacy. While we know these characters from the other games, we never got to see them take the lead before, and without Nathan Drake (a first in the series).
The game features some brilliant and different environments than UNCHARTED 4 and it’s a nice touch honestly. While Chloe and Nadine aren’t quite Nathan and Sully in their personality, it was refreshing to have a different take on the series.
Everything else is true to the series including over the top “Set pieces”, combat, and yes…. climbing. But the entire final act of the game is truly incredible and one of my favorites in the entire UNCHARTED series.
While this is a shorter experience, it didn’t feel that way. Yes, this is a more directed (guided) version of an UNCHARTED game, via a lot of traveling with a 4×4 instead of hoofing it, there is still a lot of optional stuff you can do to extend the gameplay for sure. In fact, there is a whole, very lengthy puzzle that takes you all over the map, you can skip entirely if you choose to.
So, all in all, if you’ve played through these already on next gen hardware, it’s still an upgrade but only in the graphical sense, so you could probably skip this one. But if you haven’t played the series before this is one of those MUST PLAY games that Naughty Dog makes so well. One that PC players can FINALLY experience for the first time. Below are the different required settings to anticipate your own experience.
Uncharted: Legacy of Thieves minimum requirements (720p, 30 fps, medium settings)
- OS: Windows 10 64-bit
- CPU: Intel i5-4330, AMD Ryzen 3 1200
- GPU: Nvidia GTX 960 (4GB), AMD R9 290X (4GB)
- RAM: 8GB (16 GB Recommended)
- Storage: 126GB HDD (SSD Recommended)
Uncharted: Legacy of Thieves recommended requirements (1080p, 30 fps, high settings)
- OS: Windows 10 64-bit
- CPU: Intel i7-4770, AMD Ryzen 5 1500X
- GPU: Nvidia GTX 1060 (6GB), AMD RX 570 (4GB)
- RAM: 16GB
- Storage: 126GB SSD
Uncharted: Legacy of Thieves “performance” system requirements (1440p, 60fps, high settings)
- OS: Windows 10 64-bit
- CPU: Intel i7-7700k, AMD Ryzen 7 3700X
- GPU: Nvidia RTX 2070 (8GB), AMD RX 5700XT (8GB)
- RAM: 16GB
- Storage: 126GB SSD
Uncharted: Legacy of Thieves “ultra” system requirements (4k, 60fps, ultra settings)
- OS: Windows 10 64-bit
- CPU: Intel i9-9900k, AMD Ryzen 9 3950X
- GPU: Nvidia RTX 3080 (10GB), AMD RX 6800 (16GB)
- RAM: 16GB
- Storage: 126GB SSD