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Dont Starve Review

It seems like every game they release these days calls itself a 'survival' game. How many of them actually are? To me, if you are calling a game a survival game, that implies consequence. If you are playing a game and the only consequence of failing to survive is that you have to go back to the last checkpoint, then what you are playing is not a true survival game, in my opinion. I can say one thing with absolute certainty: Don't Starve is a survival game.

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Deadpool Review

High Moon Studios, most notable for their Transformers titles, have taken it upon themselves to finally give Deadpool, Marvel's infamous antihero, a starring role in his very own video game. It's a game that certainly captures the redeeming (and some not so redeeming) qualities of the crazed mercenary, but suffers from design decisions that, while heavy on “brakkabrakka!”, are dated and lack style. Somebody Get This Guy a Straitjacket!

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Borderlands 2 Assault on Dragon Keep DLC Review

While I've thoroughly enjoyed playing Borderlands 2 like a fiend the last ten months, I never found myself to be fully satisfied with the game. Sure, it feels great to get all the uber-rare weapons and mods and take on all the raid bosses and whatnot - I'm talking about emotionally: if there's one way Borderlands 2 disappointed me, it was how it mostly wasted its opportunity at creating a resonant narrative: even the death of a beloved character didn't provide anything but the most particular story beats.

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Resistance Burning Skies Review

The Vita, when it was announced, was a machine for FPS games on the go. Although every game benefited from that second stick for camera control, being able to play a shooter without severely hampering the experience was a major plus. The first shooter to be released for the console, Resistance: Burning Skies, came out months after the Vita's launch. That was only mistake number one.

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Knights of Pen and Paper +1 Review

Knights of Pen and Paper is a game designed to take you back to a time when a group of likely slightly smelly individuals would sit around a table, getting engrossed in a story of their own creation. By lovingly combining table top RPG with the gameplay devices of late eighties/early nineties, Behold Studios have created a game that is both nostalgic and fresh, seriously fun and, at times, frustratingly true to its source.

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Game & Wario Review

Game & Wario boasts 16 minigames that were originally planned to be pre-installed on every Wii U in order to show off the GamePad's abilities. However, Nintendo decided that the games would probably take up too much space, so they opted instead to release them at a later date as the seventh installment of the now decade-old WarioWare series.

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Pro Cycling Manager 2013 Review

Each and every year sees the release of dozens of sports management simulators, and the vast majority of them are extremely niche. While the likes of Football Manager destroys millions of man hours each year, similar games are often completely overlooked, panned or even mocked for their apparent lack of interactivity or their place in the sports hierarchy.

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Magrunner: Dark Pulse Review

Taking cues from Portal, 3AM Games' debut title is one of the many physics-based puzzlers that have been emerging as of late. Initially conceived on Kickstarter, Magrunner: Dark Pulse uses magnetism as its core game mechanic and has a heavy focus on narrative. Regrettably, this ambitious project is held back by some pesky flaws.

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Jack Keane 2 – The Fire Within Review

With light beams shimmering around sails, and the deck glistening with a mixture of rain of seawater, the opening gameplay of Jack Keane 2 is a more cinematic adventure than you’d expect from point and clicks. You might be fooled into thinking you’re playing a genre where the main mechanic isn’t clicking randomly on everything in sight.

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XCOM: Enemy Unknown Review

The most common complaint leveled against mobile gaming is the seeming lack of "console-quality experiences" - which, despite being a bit of a moot point (it's a tablet, not a console, correct?), is grounded in some real complaints. There are too many money-hungry free-to-play games, and way too many physics puzzlers and endless runners in the App Store - so when Firaxis and 2K announced a fully-featured handheld port of the award-winning XCOM: Enemy Unknown, it presented an opportunity for the platform to show off its skills beyond forgettable $1 titles.

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