At some point over the last six or seven years, the gaming world completely changed. The omnipotent power of the big publishers started to wane and, thanks to more open platforms like Steam, Android and the App Store on iDevices, smaller developers could release a game and have it sell hundreds of thousands, if not millions of copies. Perhaps the biggest indicator of this shift in recent weeks was at the BAFTAs. Indie games took home almost every single prize, the most surprising of which was when industry mega-sellers like Forza and FIFA lost out in the ...
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The Mobile Movement: How The Indie Revolution is Changing the Industry
“You Asked For This” – The Road to SimCity is Paved with Anti-Piracy Emotional Blackmail
It's difficult to get an unbiased view on piracy. People who download content illegally are either thieves or are paving the way for a more consumer-friendly tomorrow; publishers are either protecting their intellectual property or are pushing honest gamers to jump through hoops in order to enjoy their purchase (often when pirates get access without any issue). Sometimes the line between the two options blurs and all the statements end up being true. This has come further into light thanks to EA's SimCity, which boasts a need for an always-on connection. ...
Read MorePS4 Backwards Compatibility Explained: Why Sony Ditched Offline BC and Why The Cloud is the Future
The big issue for the PlayStation 4 is its lack of offline backwards compatibility. It’s the most often repeated complaint, often followed some variation of the phrase “it’s not a deal breaker, but really Sony should have made more of an effort.”
Read MoreACIV Reveals more than Expected on Next-Gen
Ubisoft's press release revealing Assassin's Creed IV Black Flags was a masterclass in not saying things, but it left a pretty large set of lines within which to read between. Given that this is one of our first official announcements of a multi-gen game, it was interesting to see whoever wrote it squirm between too much information and not enough. Although it largely only confirms things we already knew, it's possible to make a few vague conclusions about release dates and power based on where the press release fell short.
Read MoreHistory Reveals the plot of ACIV
Assassin’s Creed IV has been officially unveiled today, along with information on the main protagonist, Edward Kenway, and on the age it’ll be set in. Based at the beginning of the eighteenth century, we know for a fact that the story absolutely has to take place between 1700 and 1725 (the year Edward’s son, Haytham, was born). There’s always a chance that part of the game will have you controlling Haytham, but for now let’s presume that Ubisoft are being…
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