Fantasy Farming simulators isn't just about the economy. They have always been loaded with house upgrades and tool upgrades. Story of Seasons is no different. In this final diary entry for Spring, we will look at the improvements I've made around my farm.
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Story of Seasons Diary: Year 1 Spring 1.2 – Life off the Farm
Life off the farm is almost as important as life on the farm. Although I assume I'll do this less when I have tons of crops to deal with, I made sure to make daily dives in the three swimming areas currently available to me. Although I don't have a fishing pole yet, I cannot see Story of Seasons keeping me from my favorite past time; at least not for too long.
Read MoreStory of Seasons Diary: Year 1 Spring 1.1 – Intro and Life on the Farm
It is always hard to review lengthy games like the Harvest Moon franchise. By design, the pace is generally slow, everything is done on your own time, and unlike a sprawling AAA title, they are often directionless. So, I have instead decided to run a series of diary entries while I play Story of Seasons, chronicling each season I play.
Read MoreCould Sony and Microsoft have their own Amiibos?
The little plastic toy trade is going well for Activision, Disney and Nintendo, filling the coffers in a way that few franchises manage to do. Should Microsoft and Sony get in while they still can?
Read MoreApril Games with Gold Xbox One / 360
It is DOUBLE Games with Gold for April. While some may have thought Microsoft was pulling a big April Fools joke, the reality - according to 'E' on Major Nelson's Podcast - is that Games with Gold turns one this April, and this is how Microsoft is giving back.
Read MoreWith Consoles Lacking Couch Co-op, Shiftlings Shines
The era of couch co-op with the Xbox One and PS4 is quickly dying. Sure, I'm obviously not stating that couch co-op is nonexistent. It is available in a few titles, but un-liked Nintendo, the other two companies know that their success, and the success of their games, relies on a solid, online network. Shiftlings appears to be built for multiplayer.
Read MoreIncentives, Gaming, And How It Works
As anyone with a vested interest in video games knows full well, they have come quite a long way since then. And yes, that goes beyond the vast improvements in graphics, storytelling, and other aspects of games. Incentives have become an important part of the experience, especially as developers and companies fight to ensure that you keep playing their game, console, platform, etc.
Read MoreFirst Look: Forza Horizon 2 Presents Fast & Furious
Forza Horizon 2 Presents Fast & Furious is only free until April 10th but after playing the game for about an hour and a half I realized I won't need much more time to complete the entire game and successfully unlock all achievements, netting me the 1000/1000 score. The total amount of time to complete this game is about 3-5 hours depending on your driving skill. Most of the achievements are story related or task related, One achievement entirely depends on your skills for combo chains as a Forza driver and a little luck to go your way to achieve a 50,000 ...
Read MoreNintendo Direct: amiibo
Today's Nintendo Direct shed a lot of light on the newest wave of amiibo, as well as other amiibo that will be launching later this year in conjunction with a number of games. Here are the highlights (courtesy of my viewing, and Nintendo of Canada's Press Release):
Read MoreNintendo Direct 04-01-15
I was promised in the email from Nintendo of Canada that tomorrows Nintendo Direct was not an April Fools joke. The direct is aimed at updating games that Nintendo is working on, particularly those coming in 2015. A Nintendo Treehouse presentation is to follow outlining a 2015 Spring title.
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