Deadly Premonition PC Locked at 720p, Unofficial Fix Released
The PC release of cult hit Deadly Premonition was never going to be the most beautiful thing in the world, but nobody expected that the developers would lock the resolution at 720p and stop purchasers from changing even the basic graphical settings.
Console ports to PC can be infamously bad. While most games work from the download and just manage to lack a certain something, others desperately work against you in terms of both framerate and compatibility. Alice: Madness Returns needed to be messed around with to work at its best, but when it got there, it was perfect.
Sometimes this goes beyond merely being unable to take full advantage of your system specs. In cases like Deadly Premonition, basic features aren’t present, and you’re left playing something that you can’t change at all, in any way. It’s locked to 720p, so anybody with a 1080p monitor is going to be looking at a stretched image, and there aren’t any other things to change either (you won’t be able to limit pop-in or anything like that).
This means that a fairly bad looking game is actually going to look slightly worse on PC. The good news is that it runs at a smooth 60FPS during gameplay, so that’s one advantage anyway.
Thankfully there’s a Deadly Premonition graphics fix, from Durante, the same person that fixed Dark Souls. It’s a 0.1 alpha release, but the fix allows you to set rendering and display resolution manually. More features could be coming, with various other fixes.