To say that gamers were skeptical when The Walking Dead: Survival Instinct was announced would be putting it mildly. With Telltale releasing The Walking Dead adventure game - a game that was focused on hitting all the personal and emotional notes that the comic series is famous for - fans wondered if we needed what appeared to be a run and gun shooter set in the world of AMC's The Walking Dead TV series. Was it even something we wanted?
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The Legend of Zelda: Ocarina Of Time Review
Ocarina of Time is often touted as one of the very best games ever made. Its expert blend of adventure, puzzles and soft visuals appealed to millions in the late nineties and became one of the main reasons for investing in an N64. In the intervening years, Ocarina has been released on Gamecube, digitally for the Wii (and no doubt one day the Wii U) and, of course, on the 3DS. With a small boost in the graphical fidelity and the awesome 3D, The Legend of Zelda: Ocarina of Time 3D will suck you in all over again.
Read MoreGod of War: Ascension Review
Introduction The God of War franchise is best known for its combat, its QTE sequences and its epic fights of unparalleled proportion. Although Ascension doesn’t fail to provide that sense of grandness and magnitude, it falls a little short in comparison to titles before it. Ascension offers insight into a more relatable Kratos by allowing you to play through the events that took place before the original trilogy. Featuring a new Blades of Chaos-based combat system and the beautiful portrayal…
Read MoreTomb Raider Review
Reboots, remakes and reimaginings seem to be all the craze these days. This year we've already seen a different take on Metal Gear, a modernized Devil May Cry and now the highly anticipated reboot of Tomb Raider. This new version of Tomb Raider is more character-driven, cinematic and is reminiscent of many modern action-adventure titles. While it does capture some of what made the original games great, the exploration and puzzle solving play second-fiddle to intense shoot-outs and action-packed cutscenes.
Read MoreThe Showdown Effect Review
Action movies in the eighties were simple. There were two sides – good and evil. A large muscled man (quite often with only the smallest grasp of the English language, and I’m not just talking about Arnie) would fight “someone bad” while causing millions of dollars of damage, a couple of hundred explosions and spouting kick ass catchphrases.
Read MoreCrysis 3 Review
Crytek is a studio known for pushing the technological envelope in game development. The Crysis series in particular has become infamous for its incredibly demanding system requirements, alongside its staggering visual realism. With the third and possibly final numbered entry in the series, Crytek is looking to give the story a fitting conclusion, while proving to the world that they are the undisputed kings of gaming graphics.
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Lara Croft is a gaming icon, a woman that, in the nineties, became the very symbol of video gaming and its place in society. Although many of the people who saw her in newspapers and magazines couldn't tell you that she came from a video game called Tomb Raider, they certainly recognized her face (and, perhaps, other part of her anatomy). The fame didn't last, and it didn't take long for the Tomb Raider franchise to drop in sales, and for Lara Croft to stop featuring on the cover of magazines. The last game in the series, Underworld, received mixed reviews ...
Read MoreMetal Gear Solid Rising: Revengeance Review
I have to admit that I didn’t have high expectations for Metal Gear Solid Rising: Revengeance... (Especially with a title that uses most of the english alphabet). Over the years, the series has deeply developed Solid Snake, a character we all know, admire and love and Revengeance seemed like a long-shot. In theory, this game shouldn’t work. Set in the Metal Gear Solid universe, we would normally expect a game with an intense and confounding story, stealth based gameplay as well as quite a few hours of intriguing cutscenes. Now that I have actually played ...
Read MoreBioshock 2 Review
I cautiously approach the gently glowing corpse, casting around for Splicers or other threats. The Little Sister on my shoulder squeals delightedly: “Look Daddy, it’s an angel!” Before we can gather any ADAM, I set up a perimeter of trap rivets and mini turrets, and make sure my speargun and drill are both fully loaded, as well as making sure I have the right plasmid equipped. When everything is set up, I carefully set the Little Sister down and prepare for the onslaught.
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