While the PS3 Director’s Cut for Deadly Premonition is once again splitting critics, one thing is certain: the improvements hardly make a double-dip worth it. In fact, improvements may be a slight over-exaggeration, as users have found that certain parts of the game are worse than in the original 360 release. Although players are happy with improvements to the controls – especially on foot – it would seem the graphical improvements are largely neither here nor there, and that the…
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Naruto Shippuden UNS 3: 1.2 million copies sold worldwide
Following the recent release of Naruto Shippuden Ultimate Ninja Storm 3 in Japan , Namco Bandai took the opportunity to announce that their game has shipped over 1.2 million copies worldwide. This is the fastest selling game in the franchise so far. It's a huge success for CyberConnect2, who are currently working on Jojo's Bizarre Adventure: All Star Battle for PS3 and Solatorobo 2 on 3DS.
Read MoreDeadly Premonition – Director’s Cut Launch Trailer
Deadly Premonition was something of a mixed bag when it was first released on Xbox 360 in 2010. While much of what made it a game - the graphics and controls specifically - suffered from a severe ability to underwhelm, the story and depth of the characters in the world were pretty much unlike anything else available. Like Twin Peaks with a touch of The X-Files, it managed to make you invest in the people of Greenvale regardless of the roughness of the gameplay itself. This led to incredibly mixed reviews, ranging from 9s and 10s right down to 1s and 2s. ...
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In a recent Playstation Blog post Content Manager Chris Howe revealed the content available for PS+ members in May. From May 1st, PS+ Subscribers will get the excellent (and pretty recent) Hitman: Absolution and the quirky puzzle/horror game Catherine completely free. Other free titles available to download in May include the action-packed adventure Malicious and PS Vita players will get a side-scrolling shoot-em-up called Sine Mora and Velocity.
Read MoreInjustice: Gods Among Us Review Scores
With largely positive reviews, this is a title that might just be worth looking into. The GamesReviews review is 8.0/10.
Read MoreGTA V Gets Two More Artworks
The two pictures show a bike and a Jet Ski, two of the vehicles available for us in Grand Theft Auto V. Players will will have the opportunity to sail the waves and even dive, as underwater missions are planned. The game is due for release on September 17, 2013 on PS3 and Xbox 360 .
Read MoreAssassin’s Creed Duel – The 2.5D Fighter That Never Was
Artwork for Assassin's Creed Duel, an unannounced, unreleased 2.5D fighter from Ubisoft, has surfaced, showing off what such a game might just have looked like. Alongside some of the biggest names from the Assassin's Creed series, Duel would have apparently had a few other famous Ubi faces as playable characters. It would have been a digital release on the PlayStation Network and on Xbox Live Arcade.
Read MoreArkham Origins Logo, Packshot Revealed
After being revealed by Game Informer, Warner Bros. have sent out a press release confirmed Arkham Origins to any members of the press that might have just missed one of the biggest announcements of the year so far. Alongside the press release, they’ve unveiled the official logo and packshots for the Wii U, PS3, 360 and PC versions of Arkham Origins. There was also an official word on the new game. From the press release: “Batman: Arkham is a huge…
Read MoreNext Batman Official: Arkham Origins Due October 2013
The front cover of May's issue of Game Informer officially reveals the next game in the Batman Arkham series. Arkham Origins has been mentioned in rumours for well over a month now, and the rumours have turned out to be true. The game will take us to before Joker's capture at the beginning of Arkham Asylum, to when Batman was first starting out his crime fighting adventure, and to the first super villains he put down.
Read MoreBorderlands 2 Ultimate Vault Hunter Mode Review
Originally, Borderlands 2 was not designed with a level cap raise in mind – everything in development was geared towards maxing out at 50. So when thousands of Borderlands 2 gamers had multiple level 50 character a few months (or weeks, in many cases) after release, Gearbox found themselves in a bit of a conundrum: stick to their guns, or go back in and tinker with the math to add more levels?
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