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PC Reviews

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Bioshock Infinite Burial at Sea Episode 2 Review

Bioshock Infinite was fairly unique in that it was entirely self-contained with room for discussion, but with plenty of opportunity for DLC. The idea of multiple universes isn't a new one, and it always opens itself up to certain issues, but it did mean that Booker and Elizabeth could end up appearing almost anywhere. So, of course, they ended up back in the underwater city of Rapture. It was an easy way of impressing fans, but it's questionable whether that managed to pay off.

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The Walking Dead Season 2 A House Divided Review

When we last left Clementine, she'd either decided to save Nick, the young, slightly arrogant man who'd caused trouble all episode, or Pete, who had been bitten by a zombie. This probably best highlights the illusion of choice in The Walking Dead, as your decision didn't at all matter. Other than a few altered scenes, the exact same things happen, at the exact same time. Knowing this, A House Divided feels way too linear, and without the plot needed to push it forward.

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Good Game Movie Review

The elusive career path of “Playing video games for a living” has tantalized an entire generation of gamers. The obvious route of beta testing is a grueling chore that pits players against buggy code for endless hours each week, and the path of a game journalist is only for those whose love of games is surpassed by their love of freeze-dried noodles. Yet there is a handful of exceptional players who gain wealth, fame and glory from their gaming skills alone.

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South Park The Stick of Truth Review

There have been a lot of South Park games over the last two decades and they've all be leading up to The Stick of Truth. Never before has there been a game that so accurately captures the show, both in construction, visuals and attitude. It's been a long time since we were fighting killer turkeys with snowballs, or answering questions with Chef, but those of us who've been burned before definitely need to take a second look.

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LocoCycle Review

Artsy-smartsy games like Bioshock and Spec Ops: The Line have ruined video games. Nowadays players can't just sit back and enjoy a game. Now they're expected to look for symbolism and all that other tweedy intellectual stuff. LocoCycle is a game about a talking motorcycle that blows stuff up - or it might be an insightful deconstruction of the linear nature of video game narratives. The fine line between stupid and clever gets finer and finerer every year.

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Typing of the Dead Overkill Review

SEGA's House of the Dead is a gaming institution, not because it's especially good (although it does what it does very well), but because its purposefully shaky action and dialogue makes it stick in the mind. Being chased by a sumo-sized monster? You can't possibly enter the door marked "No Entry." It's silly and harmless, and Typing of the Dead takes that idea and makes it even more outlandish.

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Shufflepuck Cantina Deluxe Review

Old-timey PC gamers might recall a game from the 80's called Shufflepuck Cafe, a science-fiction air-hockey sim with overt influences from Star Wars. The new PC game Shufflepuck Cantina Deluxe takes the same concept and allows modern gamers to experience the exotic thrills of Air Hockey... IN SPAAAAAACE!

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Race the Sun Review

In Race The Sun players control a fast-moving hovercaft that speeds through an endless landscape of abstract geometric objects. Enormous cubes, cones, and walls fill the world as the player hurtles ever forwards towards a setting sun. The ship is unable to stop, only steer from side to side until the player makes an inevitable mistake and crashes in a shower of flaming pixels.

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A Wolf Among Us Episode 2 Review

The Wolf Among Us Episode 2-Smoke and Mirrors continues Telltale’s Fable-based series in excellent fashion. This second episode lacks the excitement of the first, but it provides a much more complex outlook into this unique, noir-themed world.

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Assassins Creed Liberation HD Review

Assassin's Creed Liberation HD might have been a good idea six months ago. Take a popular, critically successful Vita game and port it to consoles and PC. Why not? There are a lot of people that wanted to see this chunk of the story but weren't willing to by a handheld for it. Sure, six months ago it would have gone down a treat, and would have nicely bridged the gap between Assassin's Creed III and IV. With Black Flag on the market though, Liberation HD feels like a leap of faith gone wrong.

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