It’s a pretty obvious statement that people enjoyed Ubisoft’s latest entry in the Far Cry series but now we know just how much they enjoyed it. Ubisoft has revealed that Far Cry 3 shipped a staggering 4.5 million copies, surpassing even their high expectations.
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First Footage of Wasteland 2
When inXile Entertainment put up a drive for a Wasteland 2 on Kickstarter, no one could have foreseen the studio reaching its goal in just two days. By the time the pledging period ended, inXile had $3,040,574 in its hand. The original goal being a relatively low $900,000, all the extra money meant inXile could add in even more features. Once inXile hit $2.1 million, it meant that the studio could afford to have Obsidian Entertainment help out. Once the $3 million was reached, inXile would be able to include mod tools.
Read MoreWorld of Warcraft Subscriber Numbers Continue To Plummet
Blizzard Activision released the investor’s report for the fourth quarter of 2012 today and according to the report, things aren’t looking so hot for World of Warcraft’s subscriber numbers. According to the report, total subscriber numbers for World of Warcraft had sunk to 9.6 million by the end of December, 2012. While it isn’t the lowest point to which subscriber numbers have fallen (the number of subscribers during the tail end of Cataclysm was reported to be 9.1 million), it’s still quite a dip considering there were over 10 million during the launch of ...
Read MoreSony To Possibly Unveil PlayStation 4 This Month
Rumors regarding Sony’s unveiling of their next-gen system (which many have cleverly dubbed the “PlayStation 4”) have been swirling for months now. But if the latest gossip is to be believed, all the months of waiting might finally be over.
Read MoreTERA Free to Play
From February 5th onwards, TERA will adopt a free-to-play model. According to En Masse Entertainment, publisher of TERA, the MMORPG will walk the “freemium” route. That is, you can still pay for in-game items, but that is completely optional. Just in case you’re a TERA player, let us see what is in store.
Read MoreSuperBot and Sony Have Parted Ways
SuperBot Entertainment, the studio behind PlayStation All-Stars Battle Royale, and Sony have officially separated, ending what could have been a nice marriage. A Sony rep confirmed that “the working agreement with developer SuperBot Entertainment has amicably ended.”
Read MoreThe Witcher 3: Wild Hunt officially revealed!
Thanks to some revealing on the part of Game Informer, The Witcher 3: Wild Hunt has officially been announced to the world. As such, studio head Adam Badowski took to the blog for The Witcher 2 to reveal more information about The Witcher 3. The first thing of note is that this will be the last chapter in Geralt of Rivia’s story.
Read MoreAnd The Best Selling Xbox Live Arcade Goes To…
Minecraft? Was it really that surprising? Partially (or mostly) thanks to Minecraft, revenues for Xbox Live Arcade for 2012, at $290 million, have doubled from 2011’s. I’m going to go ahead and predict that it will be the best-selling XBLA game of 2013 as well.
Read MoreArcadecraft On XBLA
The list of games with “craft” at the end of their title has just grown a little longer thanks to the release of Firebase Industries’ Arcadecraft in the Indie Games section of Xbox Live Arcade. In Arcadecraft, players assume the role of a struggling entrepreneur who must dig their way out of debt by starting and managing their own arcade. In addition to getting to name the arcade and customize its floor pattern, wall color, and decorations, players will also be able to purchase various arcade games from a total list of roughly 80 different machines.
Read MoreGuild Wars 2 – new changes released
Changes were announced for ArenaNet’s popular Buy-to-Play MMO Guild Wars 2. A new dev blog posted by the game’s lead designer Isaiah Cartwright outlines some of the new changes coming to the game’s dynamic leveling system. For those who may not be familiar with Guild Wars 2’s nuances, the dynamic leveling system basically allows higher-level players to advance their characters by playing through lower-level content by “scaling down” their stats and attributes.
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