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New Releases this week | July 15th – 21st 2013

The upcoming 7 days sees quite a lot of variety with RPGs, brain dead shooters, snail racing, and even men in bowler hats. No PC releases but the other...

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Deus Ex: The Fall Review

The words "console quality" get thrown around way too often in the mobile game-o-sphere. I've been guilty of it, too: desperately clamoring for a bar-raising iOS game, we've been all too-willing to slap a AAA-tag on whatever good-looking and somewhat entertaining title and laud it as redefining what a mobile game is. Deus Ex: The Fall is the latest game to enter this conversation, a recently-announced FPS with RPG elements that acts as a prequel to the Deus Ex: Icarus novel. Don't get me wrong: this is not some shoddily-constructed mobile cash-in: it's a ...

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Worms 3 Announced

Team 17 have announced that they'll be releasing Worms 3 on iOS towards the end of this year. Worms 2 was released in 1997, so it's been a hell of a wait, but hopefully it'll end up having been worth it. Worms 3 will bring together a number of things from more recent spin-offs, including the class-based combat of the rather excellent Worms Revolution. There will be 29 single player missions included, as well as a few online multiplayer modes, with leaderboard support. You'll be able to play with friends locally as well.

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LIMBO Review

One of the most well-received games of 2010, Limbo was one of the signature XBLA releases that established it as a legitimate digital platform. Quiet and haunting, Limbo's puzzles and ethereal setting challenged gamers to find their own way, devoid of traditional storytelling devices and control tutorials. The game's experience was about dark wonder and discovery: and this week, Playdead's first title found its way onto the iPad.

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Naughty Boy Review

Every spoiled little rich kid has wanted to grab a slingshot and destroy his house while shooting at all the members of his family, right? Okay, so I guess I have no idea. The creators of Naughty Boy decided that this seemed like a decent premise for an iOS game, and they went for it. It's completely ridiculous, but who doesn't want to destroy a mansion armed with only a slingshot?

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New Releases this week | July 8th – July 15th

A pretty good week for new releases this week with something for everyone on almost all platforms. As always this is not an exhaustive list and release dates may change at short notice.

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Contra Evolution Review

Contra Evolution Introduction Remakes are a finicky endeavor; nostalgic gamers might enjoy updated graphics and sound with their favorite old titles, but messing with classic gameplay elements is a big no-no. For others, remakes are an opportunity to make an old game better, taking the framework and name of the original and dressing it up with modern game mechanics. Contra: Evolution – which finally released in the App Store this week after debuting in China a few months earlier –…

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Garfield’s Wild Ride Review

Garfield has eaten too much - as always - and has decided that he needs to take a nap - as always. He's not likely to get an easy sleep, however, because as soon as his head hits the pillow, he's transported to a mysterious dream world where he can fly by flapping his arms, collect flying lasagne, dodge UFOs and pay exuberant prices for costumes that don't actually matter. Welcome to Garfield's Wild Ride.

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Magic 2014 Review

It would be hard to argue that Magic: the Gathering was not the most popular CCG on the planet. It's been going strong for 20 years now because of the excellent tactical gameplay. While many card games end up being pay-to-win affairs, Magic is balanced in such a way that a good player will nearly always beat a player who has simply spent more money on good cards.

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League of Evil 3 Review

Never a fan of torturous hardcore platformers, Ravenous Games' League of Evil stole my heart in 2011 with its magnificent controls and pixelated graphic style. Not only did it kick off the well-loved (and hated) "retro" trend that captured the App Store for the next year or so, but it also showed that iOS was a serious gaming platform, one capable of precise controls and infectious, original ideas. After ditching the pixel art style and dialing down the difficulty with last year's League of Evil 2, Ravenous returns to the well once again with League of Evil ...

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