Have you ever wanted to manage a company of interstellar mercenaries? Sure, who hasn't? Have you ever wanted to distill the act of managing that company of interstellar mercenaries down to a card game, complete with blind booster packs and rare cards? That...might be a harder sell. However, Rivals at War: 2084 does just that, and manages to be quite fun and engaging for a game that you don't actually play.
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Mikey Hooks Review
Upon releasing Mikey Shorts in 2012, BeaverTap Games suddenly found themselves at the forefront of handheld platforming, perfecting the speed run formula with impeccably-designed levels and controls in their debut iOS tit It was hands down one of the best iOS releases of the year - and as I often do these days with games and movies, I prayed the inevitable sequel didn't ruin my fond memories.
Read MoreBloodmasque Review
It can be easy to find fault with some of the Square Enix iOS releases: whether its laughably bad pricing models (Final Fantasy: All the Bravest, Demons' Score) or overpriced re-releases (the Final Fantasy re-releases), there are times where it feels like Square's reaching a little too far into the wallets of gamers. But there's no denying their support for mobile platforms: with over two dozen releases under their belt, from Chaos Rings to Space Invader: Infinity Gene - and their latest title, the entertaining-but-repetitive Bloodmasque.
Read MoreMinigore 2 free for Anniversary
Four years ago, developer Mountain Sheep introduced the world to a new hero: John Gore, the man who found himself eternally chased by hordes and hordes of zombies, zombie sheep, and other undead creatures. When Minigore hit iOS back in 2009, it was one of the first dual-stick shooters on the platform, responsible for the genre's huge popularity in the early days of premium iOS gaming.
Read MoreRiptide GP 2 Review
When Riptide GP arrived on iOS in late 2011, it brought with it a flood of beautiful memories from the early days of 3D and polygons. It was like a mix of Jet Moto and Hydro Thunder, a balls-to-the-wall aquatic racer with impressive wave physics and a fantastic sense of speed. It wasn't perfect - a little too lean on content, missing any kind of online/Bluetooth-enabled multiplayer option - but it brought back a genre I'd thought long forgotten by game developers, if only for a moment.
Read MoreNew Releases this week | July 29th – Aug 4th 2013
Releases this week include a Call Of Duty wannabe, a HD remake of a 90's classic, an unacceptably hard platformer and a cute baby eating rice.
Read MoreEternal Descent Heavy Metal Heroes Review
Eternal Descent: Heavy Metal Heroes is yet another in a long line of endless runner games that have come to iOS. It's s bit of a stale genre at this point, but everyone is trying to liven it up and find the magic formula to keep gamers coming back for one more go. Eternal Descent tries to hook people in with a screaming heavy metal soundtrack and a number of real metal musicians. Is that enough to hook people who feel the endless runner style is getting a little long in the tooth?
Read MoreFirefly Online Announced
Whedon fans have long dreamed of the day when the beloved sci-fi series Firefly would return - but I don't think any of them expected it to happen like this. At Comic-Con this week, SparkPlug games announced Firefly Online, a social MMORPG set to launch on iOS and Android in early 2014.
Read MoreNew Releases this week | July 22nd – July 28th
Pretty dead week this week for releases (especially for consoles). You just know it's a slow week when Smurfs 2 is the headline game.
Read MoreInfinity Blade: Dungeons canceled
When Impossible Games closed their doors earlier this year, Epic Games wasn't quite ready to kibosh Infinity Blade: Dungeons, Impossible's Diablo-like action RPG due to hit the mobile gaming-sphere sometime this year..... yet. A few months later, however, the news is now official: the highly-anticipated Infinity Blade: Dungeons is cancelled.
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