mascot
Mobile Menu
 

Xbox unveils second annual Accessibility Showcase

One of the common themes amongst Microsoft and Xbox’s mission statements is to make gaming accessible to all. Now lots of companies may say this, and lots of game developers have come a long way in making this a reality. No one seems to do as much as Microsoft. Phil Spencer, CEO of Microsoft Gaming, “making gaming accessible to the over 400 million players with disabilities, including adapting our own games and platforms … and empowering game creators with accessibility tools and best practices to build communities where people feel safe, welcomed and represented.”

While making more enhancements to their already popular ambassadors’ program, this includes trying out platform and game accessibility features, learning about industry leaders and players with disabilities, as well as discovering accessibility best practices. New missions will be added throughout each season, allowing Explorers to level- up their knowledge. They are also further expanding their Microsoft Gaming Accessibility Testing Service (MGATS) to include a Players with Disability focused offering. This service will focus on providing game developers with direct feedback from players with disabilities around core scenarios, menu navigation, and settings in their games. This is ideal for those studios who want feedback from the Disability community on the accessibility of their games but are not quite ready for the MGATS’ full testing across 20+ Xbox Accessibility Guidelines.

A screenshot of the updated Xbox.Support.com Accessibility site is shown, with a header reading, “Accessible gaming on Xbox and Windows” and a subhead asking, “What can we help you with?” Underneath are four boxes, which users can click on. These include “Controllers and Other Inputs,” “Stay Focused on Gaming,” ”Discover Our Visual Features” and “Check out our Audio Features”

It’s great to see Microsoft truly embrace the community in such a noble way and stick to its commitment in addition to that.

 

To catch up on all of the announcements you can head over here: Xbox Celebrates the Disability Communities with New Accessibility Updates – Xbox Wire

 

 

Article By

blank Kevin Austin has been in gaming journalism in one way or another since the launch of the Nintendo Gamecube. Married and father of 3 children he has been gaming since the ripe age of 6 when he got his first NES system and over 30 years later he is still gaming almost daily. Kevin is also co-founder of the Play Some Video Games (PSVG) Podcast network which was founded over five years ago and is still going strong. Some of his favorite gaming series includes Fallout and Far Cry, he is a sucker for single player adventure games (hence his big reviews for Playstation), and can frequently be found getting down in one battle royale or another. If it's an oddball game, odds are he's all about it.

Follow on:
Twitter: @PSVGKevin