Hyper Scape First Patch Arrives, and It’s What the Community Wanted
For those of you who enjoy Ubisoft games, the arrival of a first Hyper Scape patch is a landmark moment. After all, the game is pulling away from its open beta phase and right into the arms of the millions of players around the world.
Like with every game patch, it does feel like the spin of a roulette wheel, for you rarely know what the outcome would be. To find out more about the original French game as roulette, visit the site rulett77 online. Ubisoft is a French company, and if we can say anything about the French judging on this is that they love to perfect things.
What’s the New Hyper Scape Patch Bringing Us?
In a word, the patch will offer some exciting changes. It’s Ubisoft’s Season 1: The First Principle patch and it has been released in several regions, including Europe & Middle-East, The Americas and Asia & Oceania. In other words, the company has a fairly broad reach. Ubisoft, long known for its preference to stay in touch with players and the community, had posted some exciting and essential updates even before the patch went live.
For example, Ubisoft’s Community Manager, one UbiArcane, joined the official Hyper Scape Reddit to drop a few bits and bobs of information. He acknowledged that the community feedback has been instrumental in setting an overall direction for the changes applies in the latest patch. Furthermore, he agreed that previously enacted nerfs that is to say reducing the ability of certain game features, weapons or characters, has been slightly too extreme.
The good news, however, UbiArcane continued, is that all of these have been sorted out in the new patch and players can enjoy a more-balanced and better-rounded product in the end. He confirmed that the company would not drift away from its commitment to excellence.
To deliver on a promise to its community, Ubisoft has decided to enact a series of small changes, which will hopefully help the company adjust Hyper Scape in a way that feels and plays more balanced. The game’s unique concept has had players hooked from Day 1, and there haven’t been any significant complaints other than the fact that some aspects of the gameplay felt too strong and even disproportionately so.
Overall, Ubisoft has responded that it has a dedicated team working on patches as per players suggestions, as the community remains the main driver of changes and steering the game that is agreeable to involved parties. Of course, Ubisoft wants to stay ahead in the game of updating its products, that’s why it has added some changes to the reporting tool to make submitting proposed changes even quicker.
The Patch and Future of the Game
Just a first patch, Ubisoft has worked hard to enact different changes. The company has a lot of hard work ahead of it, and implementing the necessary changes will be important. Yet, Ubisoft also shouldn’t worry too much as Hyper Scape’s reception has been great and the company’s previous products have been a success.
Speaking of other products, try and assess how games such as Rainbow Six Siege have done overall. R6 started modestly, as a very tactical-heavy game, which was loved by many, but still failed to make headlines.
Since at least 2019, though, Ubisoft has been pushing its game, which has fared very well and is still beloved by the community. Ubisoft also introduced community funding for competitive events, and not least, created great content.
Now, Hyper Scape is perhaps the exact opposite. The game relies more on dynamic gameplay than anything else. It’s this change in the pace of shooters that makes Hyper Scape very unique, especially to Ubisoft fans that have long been used to the well-paced gameplay of previous games and titles.