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Titan Quest – Xbox One

Titan Quest originally release many years ago in 2006 by THQ, but didn’t see a console release until 2018. While the original title was liked by most reviewers – earning a metacritic score of 77 – it wasn’t known coming into launch how it would fair on the Xbox One and PS4. After many hours with the game ourselves, we can say with confidence that the original feel of the game is alive and well, although some polish could have been used to bring the title into the modern age.

blankThis review was carried out using a code provided to us by the developer, on an Xbox One X provided to us by Xbox Canada.

Titan Quest is a fairly linear, top down action RPG. While these type of game tend to be more open world – think Sacred 2 and Divinity: Original Sin – Titan Quest has a decent balance of progressing forward while occasionally trekking back for the odd side quest. The story line that will take you through Greece, Egypt, and Asia is interesting enough, keeping me going forward.

A strong combat system with RPG elements will keep you moving forward. With numerous skill trees to go down, there are tons of different paths you could go down, and the potential for a few play throughs using different skills is very plausible. Combat wise, I really enjoyed the system used in Titan Quest.

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Graphically, it looks like very little effort was put into this release on console, but to be fair this was not billed as a remaster, but just a release on console. That being said, when you bring a game from 2006 into 2018, and offer it up on consoles that can do 4K, something has to be done to improve the look and quality, and that doesn’t seem to have been done here.

The other pic graphical issue i have is the frequent pop in. As you enter towns or densely vegetated areas, it takes just a bit too long to load up all the environment, and it’s not subtle either. Again, some improvement in this area would have made the experience so much better! On the flip side, moving the game from PC to console was a fantastic mood, as everything is much more fluid when using the Xbox one controller. While I generally enjoy these games on PC, I do actually prefer the control scheme with the controller over the keyboard and mouse options of the original. The development team deserves high praise, as moving games from PC to console is not always an easy task!

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Titan Quest is a fantastic experience regardless of the hiccups, but they could be enough to stop someone from progressing as far into the game as they should. From a gameplay point of view, Titan Quest does a lot right, and has some unique features you won’t find in other titles. The combat itself is pretty great overall, and I really enjoyed the games pacing and quest structure. It’s just the visuals that hold things back. This was a game released in 2006, and unfortunately, it looks the part even in 2018. With a bit more polish, this could have been a fantastic port, and I think there could still be hope for that.

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With a few patches to bring Titan Quest into 2018, I think I’d be able to score the game a lot higher. As it stands now, we give Titan Quest a 7/10. If you can look past the obvious graphical missteps, you are in for a real treat!

 

 

Article By

blank Adam Roffel has only been writing about video games for a short time, but has honed his skills completing a Master's Degree. He loves Nintendo, and almost anything they have released...even Tomodachi Life.

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Twitter: @AdamRoffel