First Impressions – LEGO Star Wars: The Skywalker Saga
Over the weekend, I’ve been diving into LEGO Star Wars: The Skywalker Saga on my Nintendo Switch. It’s been quite a while since I’ve played a LEGO video game, for a variety of reasons. The older games don’t grip me like they once did, and even when it’s a franchise I love – Harry Potter, for example – there always seems to be a reason why I don’t enjoy the experience. So how is LEGO Star Wars on the Nintendo Switch? My first impressions are below!
LEGO Star Wars: The Skywalker Saga is a complete overhaul of the LEGO Star Wars series. Many have asked me whether the game is entirely new, or whether they re-worked the older Star Wars games into this collection. Rest assured this experience is all new, with 5 levels per episode – 9 episodes for a total of 45 missions – placed around the galaxy that you can explore fairly freely.
As with all LEGO games, it’s best to just plow through the main storylines to maximize your pool of available characters to play as. Having a well rounded team of minifigures will help you solve puzzles all over the galaxy. Instead of trying to clear each area as you find it – which, frankly is impossible – just keep moving forward. It’s the best advice I can give!
Things have changed with LEGO Star Wars: The Skywalker Saga. The big hub worlds you can explore are full of things to do, and the various bricks you are trying to collect – over 1000 in total! – are only accessible by using specific classes of characters at specific times. Yup, LEGO Star Wars has character classes now, although their groupings won’t surprise you. You can play as HEROs, JEDI, DROIDS, and more. Even further, LEGO Star Wars: The Skywalker Saga also introduces RPG mechanics. You can now level up your various character classes, improving abilities and learning new ones!
I still have lots to explore, but my experience so far has been outstanding! Look for a full review soon, but until then! May the force be with you!