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Top Games to Play at Work on a Lunchtime Break

With the rise of the digital sphere, business world and office culture were redefined. No more boring suits and polished corporate style. Large companies like Google boasted a relaxed atmosphere, casual outfits, and play zones.

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Smaller companies followed the lead. As they grew their pool of employees, enjoying games to play at work became popular back in 2008. Despite the fear of a significant drop in productivity, it turned out as one beneficial idea for companies and employees.

If you have decided to implement playground experience at work, start with great games on Steam like DOTA 2. When offering challenges make sure your employees can complete rounds in short periods of time. Hence, it won’t hurt their productivity and focus.

Good Gaming Choices for Multiple Players in Busy Environment

Game developers caught up on trend creating products to play at work. This experience becomes available through multiple platforms, not for marketing reasons only. Have a look at the list of all-time-favourites that might serve as another good reason for experts to love their job.

  • Dead by Daylight

Horror storyline works like scary movies used to. It transfers players to a different world they do not really want to stay for too long. So, going back to the “dull” reality of the work environment becomes desirable in the course of Dead by Daylight round.

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Here are some obvious benefits for those who have monotonous work. Switching at lunchtime induces productivity. The game engages 5 players, making it a great team building venue.

Most players access through their PC with a single game taking minutes to play. Of course, timing depends on skills.

  • Fortnite

It’s a relatively new online game released over a year ago. It has gained a lot of popularity and brought its developers a solid income.

Always having co-workers to play with makes many home-based experts quit their routine in favour of the corporation. Top-notch technology that’s not so accessible at home drives content creators to leave freelance writing jobs for active engagement in corporate culture.

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Now that Fortnite has made $3.5 billion in a year, the creators promised to assign $100 millions as a prize for e-sport competition. What speaks motivation and care for employee’s development more than allowing work games at lunchtime? Especially, if the average battle takes up to 15 minutes.

  • Hearthstone

A cross-platform theme card game that allows cross-platform gaming. Co-workers can engage in fun gaming experience sitting on different floors. One round lasts 20-25 minutes. It is entertaining and a bit distracting. Sometimes employees need that distraction so that they can generate better ideas and solutions afterwards.

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Establishing Esport within the working environment is viewed as an additional benefit when choosing a new place for work. It may end up the only advantage for prospective candidates in choosing your company among peers.

  • Mortal Kombat

An old-time favourite. A classic battle that associates with fun times for many current employees. Not only does it provide the necessary release from negativity and aggression, but it also sparks sentimental feelings. It reminds of the good times employees had when they were kids, playing with family and friends.

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Such a release influences stress levels for induced creativity flow. Sometimes it even helps to avoid conflicts at work. Why engage in pointless confrontation if you can kick the anger with Mortal Kombat?

It only lasts 3 minutes on an Xbox or a PlayStation, so many people can take turns and engage in team building within an hour-long lunch break.

  • Overwatch

A shooter video game with PC and console modes and beautiful graphics.  It supports entertainment for several players. Overwatch established itself as a public’s favourite and enjoys high ratings.

Players report that one round takes 5 to 30 minutes to play. Workers can take turns trying out new characters and learning their ultimate moves.

Satisfying visuals are most likely to create a light mood and take away the pressure, and stress employees tend to build up after intensive morning work.

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  • Warframe

A futuristic warcraft experience that allows up to 4 players. It’s an online game, now supported by Xbox and PlayStation. However, it takes quite some time to complete the round.

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It probably suits better small teams who are patient to come back to playing when everyone is free. It also takes some self-control to leave the game and get down to work even without any tangible achievement through 30-minutes of playing.

What Do Companies Get Out of Organizing Gaming Nights?

  • Appreciation

Employees appreciate the trust that the company has for them. Many workers don’t even play, but merely step in the zone to relax.

  • Flow of creativity

Switching off reality often helps to come up with better solutions. Deliberately distracting from a complicated issue at work allows seeing a new perspective on approaching it after a nice game.

  • Decrease in stress

Stress costs billions business-wise. Companies had better take part in fighting stress-related health problems. If it takes computer games to play at work, then it’s a bargain.

  • Team-building

Increase venues through the gaming zone. It should not be deemed as some substitute for corporate events. But the public is warmed up through multiplayer games on weekdays.

  • Balance

Gaming rooms help to balance out frustration, communication and work-rest periods. Even though an average working day is 8 hours, no one is productive 8 hours straight.

Companies actually win creating some kind of relaxation zone in their office.

 

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blank Software Developer,Admin,Gamer,Gambling Expert and recently a happy parent :) so generally busy...

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