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Confronted Impressions

Grumpy Rock Studios’ “Confronted” promises to deliver a chilling survival horror experience that preys on your deepest fears. Set within the ominous confines of Radu Castle, players find themselves trapped in a nightmare where escape is a desperate struggle against unseen terrors. The game is split between three chapters, this is based on the first chapter playthrough which took around an hour to complete.

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Here’s a glimpse of what to expect:

  • Atmospheric Dread:
    • The game emphasizes a heavy, oppressive atmosphere, using lighting and sound design to create a constant sense of unease. Expect to navigate dimly lit corridors and shadowy chambers, where every creak and whisper could signal impending danger.
  • Survival Mechanics:
    • “Confronted” puts a strong emphasis on survival. Resources are scarce, and players must strategically utilize them to stay alive. A key gameplay mechanic is the ability to build cover, offering a fragile defense against the horrors that lurk within the castle.
    • Players will have to scavenge for materials, and learn to make the best of what they can find.
  • Horrific Encounters:
    • The game features unsettling creatures that stalk the player, forcing them to rely on stealth and cunning rather than direct combat. Encounters are designed to be tense and terrifying, with a focus on psychological horror.
  • Intricate Exploration:
    • Radu Castle is a labyrinth of secrets and dangers, encouraging players to explore its depths and uncover the dark history within its walls. Puzzles and hidden pathways will challenge players’ wits as they search for a way out.
  • A story of desperation:
    • The player is driven by the need to find Nikolai, and the story will drive the player through the horrors of the castle.

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“Confronted” appears to be aiming for a classic survival horror experience, blending elements of tension, resource management, and terrifying encounters. If you’re looking for a game that will keep you on the edge of your seat, this could be one to watch.

 

Article By

blank Kevin Austin has been in gaming journalism in one way or another since the launch of the Nintendo Gamecube. Married and father of 3 children he has been gaming since the ripe age of 6 when he got his first NES system and over 30 years later he is still gaming almost daily. Kevin is also co-founder of the Play Some Video Games (PSVG) Podcast network which was founded over five years ago and is still going strong. Some of his favorite gaming series includes Fallout and Far Cry, he is a sucker for single player adventure games (hence his big reviews for Playstation), and can frequently be found getting down in one battle royale or another. If it's an oddball game, odds are he's all about it.

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