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Biomutant shows off it’s world in new trailer.

Biomutant was announced quite some time ago, we are getting nearer and nearer to the release date. From the first time I saw it I was definitely intrigued by the mechanics behind the game, and the adorable…and ultra-violent creatures you could create. I often got a Rocket Racoon meets kung fu vibes from it and it’s been on my radar ever since. THQ Nordic has blessed us all with a closer look at the world of Biomutant which looks very detailed, varied, and getting some Breath of the Wild vibes for sure. But see for yourself:

 

Biomutant is an action role-playing game set in an open world environment and played from a third-person perspective in which the player takes control of a mammalian warrior in a world filled with mutated animals. The first thing for the player to do is to customize their own character. Sex, length, body shape and thickness, fur, fangs, and many other attributes can be tweaked and all have a direct impact on the statistics of the playable character during gameplay. A thicker character is heavier, which makes it slower but on the flip side allows it to deal and resist more damage. The combat system combines melee attacks with long-range shooting. The player collects parts throughout the game and combines these parts to create a weapon. Each part has its own effect on the statistics of the end product. The game features a variety of Affixes, including cryogenic and electrical, which are effective in battles. When a cryogenic part is put onto a weapon, enemies will freeze when hit. The player can combine the power of multiple weapons by switching between different weapons during combat. The protagonist can dodge to the left, right, and backward, as well as jump. Besides leveling up the playable character, the player can also use level-up points to strengthen their attributes or to unlock new attack combinations. Another way to learn new moves is by interacting with specific characters in each area. Most moves are based on weapons, which can be crafted using the game’s weapon crafting system.

Throughout the game, players can also change their abilities, looks by mutations, and bio-mechanical body parts such as attaching robotic legs, wings, and claws which can be used to get various advantages against certain enemies or at certain locations. To reach specific areas, the player must change body parts, equip gear that is suited for that area, or obtain specific vehicles, such as an air balloon or jet skis. This way, the player can overcome obstacles introduced by their surroundings, such as the limited oxygen availability in Death Zone: by wearing a gas mask or an oxygen container, the player can venture deeper into the area and explore new places that cannot be reached without any precautions, while an even bigger part of the area can be reached by obtaining a mech. The game’s world can be seamlessly explored by the player on foot, by flying or using an air balloon, jet ski, and mech. It also features a dynamic weather system and day-night cycle which affect the gameplay and enemy behavior.

The story is mission-based and mission lines are character-based. Certain characters will provide the player quest lines that are emanating from their area. The more the player interacts with this character, the wider the arc of that specific area becomes.

Biomutant also features a Karma system for non-playable characters and a companion system for recruiting allies for fighting and traveling alongside the player. Depending on the actions, interactions, and decisions made by the player throughout the whole game, the stances characters take can change, which influences the continuation of the story as dialogues and quest lines will be changed. The story is fully narrated. As playtime increases, the narration level scales down. Players will also be able to manually adjust the narration frequency

Biomutant has branching storylines where decisions made by the player will decide how the story will continue. The world of Biomutant is struck by a natural disaster as poisonous oil comes up from beneath the surface and pollutes the Tree of Life. The Tree of Life has five roots through which it gives life to the whole world. To save the Tree of Life, players need to go to the end of each root, where aside from the oil a creature is destroying the root by gnawing at it. Six tribes are split from their original enclave. Three of them want to heal the Tree of Life, while the three others plan to do things on their own. Each tribe can be influenced through the Karma system. The player can ally with a tribe and eliminate other tribes to grow the power of the allied tribe in the world, although the player can also decide on the Tree of Life’s fate without having to murder any of the tribes if they want to.

Stay tuned to GamesReviews for more coverage as we get closer to launch on May 25th.

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Article By

blank Kevin Austin has been in gaming journalism in one way or another since the launch of the Nintendo Gamecube. Married and father of 3 children he has been gaming since the ripe age of 6 when he got his first NES system and over 30 years later he is still gaming almost daily. Kevin is also co-founder of the Play Some Video Games (PSVG) Podcast network which was founded over five years ago and is still going strong. Some of his favorite gaming series includes Fallout and Far Cry, he is a sucker for single player adventure games (hence his big reviews for Playstation), and can frequently be found getting down in one battle royale or another. If it's an oddball game, odds are he's all about it.

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